EverEmber Reborn is a free roam multiplayer online roleplaying adventure game in the world of Ember. The Game's Concept: To bring back the good feeling of MMORPG's of the late 90's through 2000's while keeping up to date in many systems with hardcore death and player interaction.
Development Update #15, Big stepsHello Adventurers, Its been far overdue for a new development post, but we've got a lot to talk about! Our team has been working diligently on making three core things for the game, the actual game, the trailer, and the kick starter. Lets start off with the game's development. Recently we've spent a large chunk of time optimizing the game. All of the developers were slowed down due to the massive performance issues that we were having. We've managed to optimize the various settings and...
Development Update #14, Trailer, New Members, DiscordHey there! We got some exciting news! First off, if you didn't already know, we removed the chatroom from the website (I know, we'll all miss it) and replaced it with our discord chat. The link to the chat is https://discord.gg/2eucjzP We hope to see you all chatting away! Check out the widget on the right side of the website as well! [IMG]...
Development Update #13 Boat Builder's TrailHello readers We thought we would give another update and this time around it is the Boat Builder's Trail. This road and area has a beach, mushroom path, and rock path. If you want to you can walk near the water by the beach, on the main road with the mushroom's or above by the rocks on higher ground. Each of these spots have their own purpose for ambush and exploration. There are different storytelling objects placed around which warns about the danger of this road, and who might be living...
Development Update #11, Trolls Passage and New Developers!Time for a new update! First off, there are three new developers on the team, @Lewis Hill , @Drahsid , and @Rangarz . All three are programmers for the team, and with the size of this team, we should be able to start showing off some game play videos shortly! Say hello and welcome to our new team members! Next, we've had our members working hard on creating new additions to the world. Trolls passage is near completion. The area is a large chasm where...
Development Update #10, Log CrossingWe continue to update when possible about the world of EverEmber Reborn. Today's post shows the continuation of the Avgard to Darom route. I have personally named it Log Crossing as you need to cross a log to continue the fastest way. There are additional routes designed such as the water route or going over the rocks. This is to open up for different scenarios if someone chooses to make this spot their ambush point. There is a scout point up on the top by the stacked stones with a torch,...
Development Update #9, Avgard to Darom route part 2Hello everyone. This is Dyce aka Amit returning to update you all on another development blog. We are continuing from previous development update #8 in which we showed an area which was near a campfire. Not far from that campfire across the bridges the travelers will see a small cave like area. Upon investigation, the player will stumble upon this scene. [IMG] First, the perspective is shown from a hole on the other side of the mountain hill, which...
Development Update #8, Beginning of Avgard to Darom roadHello, I am Dyce aka Amit. I am one of the level designers doing some early drafts of the world. I am taken upon myself to create one of the routes between Avgard and Darom. A few weeks back @Kajamaz posted the beginning of the road, this is the next part of the road when you walk further down the path. As a reminder I am showing the images from before and next part, so you can follow the path visually. [IMG] As you see...
Development Update #7, Necromancers CavernGood day EverEmberians! First off, welcome our newest member @Naitsirk1995 (Krisitian), he's a modeler that will be a part of our team, and he's already begun creating things for the world of EverEmber! His first task was to make the Necromancers Cave, a dark cavern created by the sorcerers supernatural powers. Inside the dead rise and the necromancer hides from light, his greatest enemy. A preview of the cave: [IMG] As for...
Development Update #6, Rogues DenHello fellow EverEmberians! EDIT: ALL USERS INCLUDING GUESTS CAN SEE THE PREVIEWS NOW! :) Theres a few new updates to the world of EverEmber that'll be in this post. First off, lets introduce the Rogues Den. Its similar to the Thieves Village from the last update, but instead of featuring a getaway town for thieves to unite, trade, and refuel, this town is a few taverns and a port side for all the black market trading and smuggling that takes place in the world of EverEmber. The den is...
Development Update #5, Thieves' VillageTime for another update. Today, we're gonna touch up on a new area, one that did not excist in EverEmber Online, and one that is going to be very different from the one from the original. Firstly, lets talk about the new village, Thieves Village. The Thieves Village is a small town hidden away from the rest of the society in the world of EverEmber. The game will feature a criminal system similar to the old one, if a player kills another player aggressively (not out of self defense) they...
Its been ages since i've posted anything on the website, and I just want to sincerely apologize for my insanely long absence with a very minor warning. I will try to touch on everything I can in one post so I don't have to make a vlog post #1, 2, 3, etc...
- My explanation for not posting or developing in such a long time comes down to a few things. I have been extremely busy with my university studies, exams, work, and friends. Its been a long and very different semester for me. I've had very little time for myself this semester, i had a job, extremely challenging classes, living alone and doing everything alone (everyone who cooks, cleans, and maintains everything alone knows what its like). I've had endless days in university in which i wake up at 4am, finish assignments, and come home only at 8-9pm. At that point, I just don't have the energy for EverEmber, and would rather hang out with some friends, do csgo with a friend, or call up a grill. On top of all that, internship hunting, developing myself professionally, etc... On top of that, the collapse of the website a few months ago, loss of momentum and users we had really made me lose motivation.
- EverEmber has turned out to be an amazing project with an amazing team, but it wasn't what I had originally envisioned, but I still want to see it succeed! I will be returning and working on the game little at a time. I have a huge list of everything that needs to be done compiled.
- The website will be fixed-up very soon, i'll add more images to the scroll bar, and have updates posted shortly.
I want to once again thank EACH AND EVERY ONE OF OUR EVEREMBER TEAM MEMBERS! Thank you so much for staying with us, and working on the project, I can't express my gratitude enough (sorry slash, still can't pay you). I will be posting a few more announcements soon, we'll keep everyone up to date!
Shrunk the background image and moved it over for contrast and to speed up the site. This seems to have drastically cut down site load times...
Soon more updates will be coming to the website...
See yah in game,
A new installer is going to be made which brings this new AutoUpdater. Please await further notice
PS: Players who don't have the Antivirus problem and are capable of playing are not required to reinstall the game (probably just redownload the latest version if you want)
- Item chatbox linking fix
- Item and npc searchboxes fixed (dev-side update)
- Description box rework
- Don't pull chatbox down if reading previous msgs
- Sync button new behaviour (making it usable on instanced maps)
- House Controls: Right-click remove furniture, CTRL interact with furniture
- Server-side stacktrace implementation (better error handler)
- Remove NPC chatbubbles on death
- Receive msg with house controls when entering house
- Possible fix for the rubberbanding
I will let them give updates as to the specifics but I just wanted to check in and let you guys know we are not dead
Since our last update we have remade the about us section, the chat box had been improved , and all of our admins and moderators should have been put back on website.
When I get time I will get the website HTTPS working again and the google link should be fixed if thats not currently working.
Also I have mirrored the download onto the Amazon cloud so now you can choose between google drive and amazon drive for the client download.
See you in game,
Everyone unfortunately is going to need to make a new account since the database was corrupted.
Now we are on a much better hosting system and this problem should never happen again. Weekly backups are now routinely in place to prevent such things. Sorry for the inconvenience.